Below you can find information about my skills, interests and previous experiences.
Human Computer interaction
Serious Game Design
Expert programmer with previous work experience as a Freelancer (Games, VR) and Tools Development. Have been actively using C# for game and virtual reality development since 2014. C# is my main development language
Main tool for game and application development. Have extensive knowledge on the Unity3D platform, from gameplay programming to plugin development. All the work showcased on this website was made using Unity3D. Experience developing in Unity3D, virtual reality, mobile games (IOS, Android) and PC games.
Experienced developer, have done work for the real state industry, games and other application projects. Have already developed for Cardboard, GearVR, HTC VIVE and Oculus. Able to do any kind of programming related to virtual reality but very interested in developing user interfaces.
Developed mobile games such as Isotopolis, PaperCut and World of Riders. Have also worked on other mobile projects creating VR experiences and information apps using Firebase.
Knowledge in game design methodologies and theories. Graduate of Michigan State University's Game Design program on both Undergraduate and Graduate level.
Adept of SCRUM, have acted as Scrum Master before. Believe that a well managed agile team can achieve great results.