Networking Quick Start Guide – Creating a Lobby
This document is an easy start guide to unity networking API. I’ll show how to create a simple game that will contain a lobby, players will be able to create and join matches. The idea is to cover the basics of the networking lobby, such as, how to create a match (using the matchmaking system), join a match, list results on the interface and more.
The result of this tutorial is a lobby scene that allow players to create or join a match. Once two players have been connected to the same match, the lobby automatically transfer both to a play scene. The networked game should run on the play scene.