Paper Cut is a card game developed for iPad. The idea behind Paper Cut was to transform a regular 1 vs 1 fighting game into a strategy turn based card game. Players can pull off combos and different fighting styles depending on how they play their cards. Each character has a different set of abilities and cards.
The game was developed by a group of six students over the course of a 15-week semester as part of the Michigan State University Game Design Minor.
I was a member of the Paper Cut Team. I worked on the networking part of the game, as well as the artificial intelligence, special effects and polishing.